New "Sprite Skills" & New Skill Tree "Necromancer Skills" Released! "Shot Skills" Adjusted!



A new skill tree, "Necromancer Skills", has been released following the maintenance on Thursday, August 28, 2025.
New skills have also been added to the "Sprite Skills" tree and adjustments have been made to "Shot Skills".

Take this opportunity to learn new skills!

How to Acquire the Skills

Necromancer Skills

EX Skills for Necromancer Skills

Sprite Skills

Skill Adjustments

How to Acquire the Skills



The Library is Here!

NPC "Lilulu"

You can acquire the skill tree from the NPC "Lilulu" in the library in "Sofya City" with Spinas when your level meets the requirement.
The skill tree can also be acquired by using the item specified respectively.

You can acquire the Lv1 "Necromancer Skills" tree by using the "Book of Necromancer".
Once your character has reached a certain level, you can acquire Lv2 and higher skills from the library in "Sofya City".

How to Obtain "Book of Necromancer"

You can obtain the "Book of Necromancer" through one of the following methods.

・You have a chance to get it from the World Treasure chests in Story Mission Chapter 14.
・You have a chance to get it from the treasure chests in the Guild Maze starting from 601F. (The deeper you go, the higher the chance is.)
・You may get it as a reward during limited-time events.

Level Requirement for Necromancer Skills

Skill TreeCharacter
Lv1Use item
Lv2Lv205 or more
Lv3Lv260 or more


Level Requirement for Sprite Skills

Skill TreeCharacter
Lv1Lv50 or more
Lv2Lv90 or more
Lv3Lv170 or more
Lv4Lv250 or more
Lv5Lv300 or more


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Necromancer Skills


Below are the skills added.

Lv1

SkillDescription
Grave DiggerDeploys a conceptual graveyard to prepare for necromancy.

Spirit stacks are gained while in the graveyard.
Spirit slowly returns if you leave the graveyard.
TombSummons tombstones that spike out of the ground.
Performs a physical attack on the target.
Chance to inflict [Tumble] if VIT is 50 or higher.
Using 3 spirit stacks adds an AoE attack,activating up to 3 times at once.
Phantom MissileSends forth evil spirits to attack.
Performs a magic attack on the target by consuming spirit stacks (max 10).
Consuming more spirit increases its duration
(number of hits), and its power increases with
each critical hit (physical).
Fine ShovelGains additional spirit stacks when deploying "Grave Digger" for the first time.

You can now continue gaining spirit stacks even when slightly away from the graveyard.


Lv2

SkillDescription
Skull ShakerDelivers a heavy blow to the top of the head with a staff.
Performs a physical attack to the target.
Chance to inflict [Dizzy].
Each successful hit increases the power and may inflict [Stun] on the target.
The effect resets upon inflicting [Stun].
Blood SiphonPuts a blood-sucking curse on the target.
A portion of the damage dealt is absorbed as HP.
Warning: Low chance to absorb status ailments too.
Chance to inflict [Flinch] if VIT is 50 or higher.
The curse is instantly removed when the target is too far.
Skeleton CallUses 3 spirit stacks to summon a skeleton soldier.
(max 3 on the field)
The soldier performs close-range attack.
It explodes and disappears when caught in an AoE.
Attack power is based on ATK or MATK, whichever is higher.
HarvestRecovers a small amount of HP and MP instantly when a monster is killed.
(activates only once per second.)
A skeleton soldier will be summoned upon recovery
if "Skeleton Call" has been acquired.
(There can't be more than 3 skeleton soldiers on the field.)


Lv3

SkillDescription
Hazard StrikeA versatile staff technique that changes according to the situation.
A physical attack that can trigger a follow-up move by consuming an
additional 100 MP depending on key input.
Up (high power), Left/Right (damage reduction), Down (backstep)
Soul StreamUnleashes a spiritual particle beam.
Performs a magic attack. Restores MP and raises the chance
to inflict [Lethargy] based on spirit stacks used.
The number of spirit stacks used depends on the
amount of MP consumed when the skill is activated. (max 20)
Demonic PactA contract with a demon.
The ability changes based on the amount of MP offered when forming the contract.
Each attack by the demon costs the caster some HP.
Reusing the skill will terminate the contract.
The demon may betray you if things turn bad.
OpportunistThe effect of "Harvest" may still be applied even when a skeleton soldier explodes and disappears.


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EX Skills for Necromancer Skills


The ability and appearance of the demon from "Demonic Pact" can be changed from Menu > Character > Skills > Use EX Skills.

Pact


You can adjust the demon's ability by forming a contract.
The number of contracts increases depending on your skill level.

Look


You can change the color and appearance of the demon from Demonic Pact. Only the appearance changes, abilities remain the same.

*You need Orbs to change the appearance.
Changing the color does not consume Orbs.

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Sprite Skills


Below are the skills added.

Lv1

SkillDescription
IgnitionAttacks by causing the opponent's mana to burn.
Deals unstable magic damage.
Low chance to inflict [Weaken].
The chance increases with higher DEX and Sprite skill tree level.


Lv2

SkillDescription
TerrawrymFires a magic projectile that ambush from underground.
A magic projectile is sent crawling along the ground
toward the target and triggers a small AoE when it hits.
Passes through any targets in the way and inflicts [Stop] on them.


Lv3

SkillDescription
Faux WeaponWields a weapon created with mana.

Targets a single enemy.
The power increases with higher AGI and DEX.


Lv4

SkillDescription
Slash ReaperProtects yourself from looming danger with magical blades.
If conditions are met, the number of magical
blades increases (up to 99, max 5 deployed at once).
Reusing the skill sends the deployed magical blades to strike the target.


Lv5

SkillDescription
Sprite UpgradeExtends the duration of Auto-Device, Counterforce, Astral Lance, and Stabiliz.
Cursed AltarDevours the soul with a curse.

Puts a "curse" on the target.
If successful, an effect that continuously deals
damage to the target is additionally applied
(damage is reduced against bosses).
LebenglanzA forbidden technique that reverses the phase of
life that is lost to create explosive power.

Puts a "Life Bomb" on the target.
It explodes and deals damage when the effect ends.


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Skill Adjustments


The skills below have been adjusted.

■Parabola Cannon
We have reworked the overall skill mechanics since bow and bowgun were rarely used.
The special hit system has been removed. The projectile now heads straight to the target.
The farther it is from the target, the faster it travels. Additionally, a trap will be placed when it is activated with a bow or bowgun.
When placing the trap, holding an arrow key will allow you to perform a rolling move.

■Twin Storm
The effect of Twin Storm now lasts indefinitely until you remove it.
Performing a normal attack during Twin Storm will now accumulate "Overheat".
The more it is accumulated, the more powerful your normal attack gets. Besides, the power of Shot Skills and Hunter Skills will also increase
However, if Overheat builds up too much, the stability of normal attacks will decrease.
Being afflicted with certain status ailments such as Freeze or Stun will remove the effect of Twin Storm and reduce Overheat stacks.

■Vanquisher
This skill performed best when the user ran out of bolts. However, they still had to get close to the target to activate it despite reduced mobility.
This is no longer the case after the rework of Twin Storm. The skill has been adjusted so that consuming 5 Overheat stacks will increase its power and restore MP.
Additionally, the closer you get to the target, the less Guard and Evasion will matter. (Not applicable to event-specific Guard and Evasion)

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