Minstrel Skill Tree Adjustments



The Minstrel Skill Tree was reworked during the maintenance on Thursday, February 12, 2026.
Take this chance to learn the newly updated "Minstrel Skills"!

How to Acquire the Skills

Adjustments to Minstrel Skills

EX Skills for Minstrel Skills

How to Acquire the Skills



The Library is Here!

NPC "Lilulu"

You can acquire the skill tree from the NPC "Lilulu" in the library in "Sofya City" with Spinas when your level meets the requirement.
The skill tree can also be acquired by using the item specified respectively.

You can acquire the Lv1 "Minstrel Skills" tree by using the "Book of Minstrel".
Once your character has reached a certain level, you can acquire Lv2 and higher skills from the library in "Sofya City".

How to Obtain "Book of Minstrel"

You can obtain the "Book of Minstrel" through one of the following methods.

・It can be obtained at a certain rate from World Treasure chests in Story Mission Chapter 7 and Chapter 10.
・You have a chance to get it from the treasure chests in the Guild Maze starting from 601F. (The deeper you go, the higher the chance is.)
・Some skill books, such as the [Book of Minstrel], can be traded via the "Consignment Board", "Stall" or "Trade".

What's World Treasure?(Tap for details.)
World Treasure is a system that is available after completing the Story Mission: "The Merchant Girl".
You need a special key called the "Metamo Key" to open a treasure box.

You can stock up to 10 keys and 1 key will be restored every 6 hours.
You can also restore the keys with special Orb items.
Also, you can get the keys with special Orb items.

Travel around the world and get lots of treasures!

*"Lost Item Points" are flickering spots on maps where you can get items regardless of your main story progress or the number of keys left.
*World Treasure is not a time-limited event or feature.


Level Requirement for Minstrel Skills

Skill TreeCharacter
Lv1Use item
Lv2Lv60 or more
Lv3Lv120 or more


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Adjustments to Minstrel Skills


Song skills were originally designed for long battles. However, since most battles end quickly, they don't really have a chance to shine.
These adjustments are intended to allow the skills to provide effective party support in both long and short battles.

New Effect "Acoustic Buff"

Keeping a song skill active for a certain period of time transforms it into an effect called Acoustic Buff.
Once a song skill transforms into an Acoustic Buff, it will remain active indefinitely unless the performer is knocked out.
MP cost of song skills and time to transform the next song into an Acoustic Buff increase as more songs become Acoustic Buffs.

Healing Song

In addition to increasing Natural Regen when not in combat, it now also increases EXP Gain.
It also restores HP and MP when the battle ends based on the battle duration.

Fairy Song

In addition to increasing accuracy and dodge rate, it now also slightly restores MP if the target successfully performs Evasion or Guard.

However, the accuracy and dodge rate boost granted to the skill user will be reduced.
This effect reduction is mitigated as the number of party members (excluding NPCs) increases.

Life Song

Changed MP Cost from 100 to 200.
Removed the effect that increased Max HP and restored HP by the amount increased.
It has been reworked as follows:
Reduces the revive timer at fixed intervals when there is a knocked out ally within range and stacks an effect that mitigates fractional damage.
Furthermore, if HP hits 0, the accumulated value will be consumed and functions as a recovery barrier.

Fantasy Song

Changed MP Cost from 100 to 200.

Ad-lib

The skill has undergone a major rework.
The effect that resumes the song skill used most recently remains unchanged.
It now reduces damage taken during Ad-lib if a song skill is ongoing.
At Lv 10, it grants invincibility instead of damage reduction.

Passion Song

Removed the effect that increased elemental damage and reduced damage from counter elements.
It has been reworked as follows:
It now increases damage to your weak element and to neutral-element targets.
It also increases Aggro when targeted by a monster and can be used to support tank characters.

However, the damage boost granted to the skill user will be reduced.
This effect reduction is mitigated as the number of party members (excluding NPCs) increases.

Wisdom Song

The effect that reduces damage taken now also applies to fractional damage.
Furthermore, an effect that slightly reduces knockback distance has been added too.

However, the knockback distance reduction effect granted to the skill user will be reduced.
This effect reduction is mitigated as the number of party members (excluding NPCs) increases.

New Beat Blast

A sound pressure attack that is only usable while a song skill is active.
Gains stacks based on the MP consumed by party members affected by the song.
Uses the stacks to deal magic damage to surrounding enemies (in combat).

New Sound Veil

While a song skill is active, your aggro output becomes 1.
Reduces all types of damage according to the number of acoustic buffs. However, damage from enemies aiming at you directly cannot be reduced.

New Battle Anthem

While a song skill is active, emits an aggressive sound and performs a normal attack on targets within your weapon range if stationary.
Activation interval depends on ASPD and skill level.

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EX Skills for Minstrel Skills


You can edit the skills registered to your "Setlist" from [Menu > Character > Skills > Use EX Skills].

Setlist


You can use multiple song skills with a single shortcut.
If the song skill currently in use transforms into an Acoustic Buff, the skill used in the Setlist will switch to the next registered song skill.

Notes


*In-game text or descriptions may be adjusted in the future.

*The information in this article is based on the game mechanics at the time it was posted.

*Please note that skill mechanics may be adjusted or changed if needed.

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