Skill Tree | Character |
---|---|
Lv1 | Lv 10 or more |
Lv2 | Lv 30 or more |
Lv3 | Lv 70 or more |
Lv4 | Lv 150 or more |
Lv5 | Lv 240 or more |
Skill | Description |
---|---|
Shut-Out | A merciless blow. If the target is not afflicted by Flinch/Tumble/Stun or Bleed, the damage dealt will increase and the target will be inflicted with [Bleed]. |
Lunar Slash | Slashes target and magic blade will deal additional damage after a slight delay. Magic blade may inflict [Fatigue]. |
Aura Blade | Slashes and clears your surroundings with a blade surrounded by an aura. The power of the next skill used is 1.2x stronger. Grants Additional Melee to weapon while active. |
Gladiate | Reduces the damage received for a certain number of times for 10 seconds. Slightly restores MP when damage is reduced. Restores 10 MP per number of damage reduction effects remaining when the time is up. |
Skill | Description |
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Retrograde Shot | A technique of shooting enemies while moving backward. Attacks in a linear range and the target with the most HP that gets hit will be marked. |
Parabola Cannon | Attacks by firing a projectile that follows a parabolic path. The attack range is always the same, but the direction can be changed with the arrow keys when firing. Chance to inflict [Silence]. |
Twin Storm | Prepares 2 bowguns to enhance normal attack. The attack is enhanced further if MP is full. After a certain number of normal attacks,they'll run out of bolts and normal attacks turn weaker for a certain period of time. Not usable while it is in effect. |
Samurai Archery | Slightly raises ATK and stability if a bow and a katana are equipped at the same time. If a normal attack is performed with the katana,the accuracy of the next skill used increases. |
Vanquisher | Delivers a powerful blow to a small area. The power gets dispersed if there are multiple targets within the area. If you have Ignite debuff, activating the skill will remove it, prevent the power dispersion and guarantee hits. |
Skill | Description |
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Magic: Magic Cannon | A magic cannon that mows down enemies in a straight line (Charge Skill). Charge it to increase its power and hit count. Using a skill that involves casting will speed up the charging. But charging it beyond 100% may cause Mana Explosion... |
Magic: Crash | Summons 3 little meteorites. When hitting the target, each meteorite may drop down again up to 2 times with diminishing power,but a higher chance of inflicting [Armor Break] or[Dizzy]. |
Chronos Shift | A forbidden technique of turning back time and deploying magic again. Instantly reactivates the last magic skill used. HP is consumed if you don't have enough MP and this may KO your character. First Aid, Struggle, and Revive Droplet won't be available. |
Rapid Charge | Slightly accelerates MP Charge. (Up to Lv5). Enhances MATK and Magic Pierce that depends on MP Heal Amount when followed by the activation of Maximizer. *Starting from Lv6, it will only extend the buff duration. |
Enchanted Barriers | A technique of protecting yourself with barriers. While active, the barriers keep you from flinching during casting. Since they aren't very strong, you may lose most of them if the damage you receive is huge. |
Skill | Description |
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Abstract Arms | Enables Evasion (manual only) while using certain Martial skills. After activating it, you need to wait before you can activate it again. Not available for some skills that perform special actions. |
Asura Aura | Unleashes the demon power that is hidden inside. While active, ATK increases and if you receive damage, MP will be used to mitigate the damage,but in exchange, you will lose Attack MP Recovery and MP Cost will increase. |
Flash Blink | Sends out a residual image to attack. The hit count increases according to the number of Evasions used. The power of the next close range attack increases, but the power of long range attack decreases. |
Energy Control | Controls the flow of energy and turns it aside. Nullifies the damage received while performing it and receives the buffs of Chakra except the MP Recovery effect. *The level of Chakra that activates will not surpass the level of Energy Control acquired. |
Skill | Description |
---|---|
Draconic Charge | Unleashes the rage of a dragon. Activates when it is full or when you move. Accumulates more rage if you sense danger when charging. Be careful not to miss as the range of the charge attack is only 8 meters. |
Infinite Dimension | Repeated spear attacks that transcend time and space. Repeatedly performs wide-ranging attacks around a target. Chance to inflict [Dazzled]. If Chronos Drive is in effect, extra MP will be recovered. |
Almighty Wield | Alleviates the amount of each resistance decreased due to the skill "Godspeed Wield" and possibly lowers the buffs level by 1 to keep them active. |
Tornado Lance | Gains 1 unit of tornado power when a halberd skill hits. Your halberd gets stronger as you accumulate more tornado power. Half of the tornado power will be lost if attacked. |
Skill | Description |
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Kasumisetsu Getsuka | Attacks the target with a series of slashes and slightly reduces the damage received while it is active. Performs a special attack if Tenryu Ransei is in effect, and the number of times it is used determines the duration of the power increase. |
Shadowless Slash | Rapidly slashes the enemy. It's so fast that even the enemy doesn't know when the katana leaves its scabbard. Attacks with high accuracy and grants 2 of Garyou Tensei's buffs. You can move when sheathing the katana. |
Nukiuchi Sennosen | A sword-drawing technique that is like a miracle. When not attacking for a certain period of time,the normal attack with Shukuchi will be greatly enhanced. The less HP you have, the more powerful it is. |
Dauntless | A strong determination to confront the enemy. Dauntless automatically accumulates when fighting against a powerful enemy. Grants various buffs for every 10 Dauntless points accumulated. The effects end when the enemy is defeated. |