・Removed damage increase based on INT value when dealing elemental magic damage the target is weak to.
・Damage will be increased according to INT value when dealing magic damage of all elements except neutral magic.
・Added the chance for critical when dealing neutral magic damage.
Adjustments to Magic Device
・Removed damage increase based on INT value when dealing elemental magic damage the target is weak to.
・Damage will be increased according to INT value when dealing magic damage of all elements except neutral magic.
Chain Cast
・In addition to the current skill effect, you will now get 1 magic buff each time a skill attack that requires casting hits. (max 10 buffs can be obtained)
[Buff details: Shorter casting time, increase in magic stability and MATK]
Shell Break
・Increased the chance of [Armor Break] by 25% when your main equipment is knuckles.
Strong Chase Attack
・Removed the effect where there is a low chance of "Armor Break" due to the damage dealt with the skill "Aggravate".
・In exchange for that, a passive effect that increases accuracy has been added.
Moreover, accuracy is further increased and the skill "Aggravate" will ignore defense power to a certain level when your main equipment is knuckles.